EntomonVR: A new virtual reality game for learning insect morphology | ||
| Journal of Insect Biodiversity and Systematics | ||
| Article 8, Volume 10, Issue 3, 2024, Pages 557-569 PDF (3.33 M) | ||
| Document Type: Research Article | ||
| DOI: 10.61186/jibs.10.3.557 | ||
| Authors | ||
| Mikaeel Pasandideh Saqalaksari1; Ali Asghar Talebi* 1; Thomas Van de Kamp2; Sajjad Reyhani Haghighi3; Dominique Zimmermann4; Adrian Richter5 | ||
| 1Department of Agricultural Entomology, Faculty of Agriculture, Tarbiat Modares University, P.O. Box: 14115-336, Tehran, Iran | ||
| 2Institute for Photon Science and Synchrotron Radiation (IPS), Karlsruhe Institute of Technology (KIT), Hermann-von-Helmholtz-Platz 1, Eggenstein-Leopoldshafen, Germany; Laboratory for Applications of Synchrotron Radiation (LAS), Karlsruhe Institute of Technology (KIT), Kaiserstr. 12, 76131, Karlsruhe, Germany | ||
| 3Department of Plant Protection, College of Agriculture and Natural Resources, University of Tehran, 31587-77871 Karaj, Iran | ||
| 4Natural History Museum Vienna, 2nd Zoological Department, Burgring 7, 1010, Vienna, Austria | ||
| 5Institut für Zoologie und Evolutionsforschung, Friedrich-Schiller-Universität Jena, 07743, Jena, Germany | ||
| Abstract | ||
| The study of insect morphology has recently benefited greatly from the emergence of new digital imaging and analysis technologies such as X-ray Micro-computed tomography (μ-CT), digital 3D reconstruction, and animation. Through interactive gaming and virtual reality, the external morphology of insects can be studied by a broad audience of both entomologists and non-specialists. EntomonVR is a serious game designed to investigate the external morphology of insects with adequate quality for the virtual reality platform. In this research, we discuss the advantages of virtual reality, introduce the EntomonVR new educational game, and conclude about future perspectives, validations, and cost-effectiveness. We tested this game on 25 participants with an entomological background for assessment and improved it based on their feedback. This study demonstrates the efficacy of virtual reality technology for an experimental learning environment in teaching the morphology of insects and the crucial need for advancing an efficient and interactive educational program. | ||
| Keywords | ||
| Education; insect morphology; Micro-CT; virtual reality; visualisation | ||
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